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libavutil
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hwcontext_d3d11va.c
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2018-07-25
avutil/hwcontext_d3d11va: fix type arguments passed to IDXGIAdapter2_GetDesc()
James Almer
2018-04-13
Merge commit '8f144d9e3d5cb2ca92e5bdf7cc9f72effa1bd2ce'
James Almer
2018-04-09
Drop Windows XP support remnants
Diego Biurrun
2018-03-28
hwcontext_d3d11: Fix crash with valid adapter but no device
Mark Thompson
2018-01-16
hwcontext_d3d11va: implement av_hwdevice_get_hwframe_constraints()
wm4
2017-11-25
hwcontext_d3d11va: properly reset values after release/close
Jan Ekström
2017-11-25
hwcontext_d3d11: Log adapter details on device creation
Mark Thompson
2017-11-07
avutil/hwcontext_d3d11va: Fix leak when wrapping texture in AVD3D11FrameDescr...
Greg Wessels
2017-08-10
d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY
Martin Storsjö
2017-07-05
d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY
Martin Storsjö
2017-06-28
hwcontext_d3d11va: use correct license header
Hendrik Leppkes
2017-06-27
hwcontext_d3d11va: add option to enable debug mode
wm4
2017-06-27
dxva: support DXGI_FORMAT_420_OPAQUE decoding
wm4
2017-06-27
hwcontext_d3d11va: allocate staging texture lazily
wm4
2017-06-27
hwcontext_d3d11va: fix crash on frames_init failure
wm4
2017-06-27
d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is ...
Martin Storsjö
2017-06-27
lavu: add new D3D11 pixfmt and hwcontext
wm4
2017-06-27
hwcontext_d3d11va: add option to enable debug mode
wm4
2017-06-27
dxva: support DXGI_FORMAT_420_OPAQUE decoding
wm4
2017-06-27
hwcontext_d3d11va: allocate staging texture lazily
wm4
2017-06-27
hwcontext_d3d11va: fix crash on frames_init failure
wm4
2017-06-18
d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is ...
Martin Storsjö
2017-06-08
lavu: add new D3D11 pixfmt and hwcontext
wm4