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authorXiubo Li2022-11-09 11:00:39 +0800
committerIlya Dryomov2022-11-14 10:29:05 +0100
commit51884d153f7ec85e18d607b2467820a90e0f4359 (patch)
tree1f86a0506cd2e12498a2bc6cf3bec781d11c9342 /fs/ceph
parentf86a48667b91202d502d753c707e8576a6fe265b (diff)
ceph: avoid putting the realm twice when decoding snaps fails
When decoding the snaps fails it maybe leaving the 'first_realm' and 'realm' pointing to the same snaprealm memory. And then it'll put it twice and could cause random use-after-free, BUG_ON, etc issues. Cc: stable@vger.kernel.org Link: https://tracker.ceph.com/issues/57686 Signed-off-by: Xiubo Li <xiubli@redhat.com> Reviewed-by: Ilya Dryomov <idryomov@gmail.com> Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Diffstat (limited to 'fs/ceph')
-rw-r--r--fs/ceph/snap.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index 864cdaa0d2bd..e4151852184e 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -763,7 +763,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
struct ceph_mds_snap_realm *ri; /* encoded */
__le64 *snaps; /* encoded */
__le64 *prior_parent_snaps; /* encoded */
- struct ceph_snap_realm *realm = NULL;
+ struct ceph_snap_realm *realm;
struct ceph_snap_realm *first_realm = NULL;
struct ceph_snap_realm *realm_to_rebuild = NULL;
int rebuild_snapcs;
@@ -774,6 +774,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
dout("%s deletion=%d\n", __func__, deletion);
more:
+ realm = NULL;
rebuild_snapcs = 0;
ceph_decode_need(&p, e, sizeof(*ri), bad);
ri = p;