diff options
author | Christian König | 2021-11-23 11:30:35 +0100 |
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committer | Christian König | 2022-04-07 12:53:54 +0200 |
commit | 8bb31587820a6e04cb613b49238b1800d1a97223 (patch) | |
tree | bb50afa7a4403e36d5955f48ff44d333ef8e38ce /include/drm | |
parent | 1d7f5e6c5240c324afa138738a7d50218a7584c5 (diff) |
drm/ttm: remove bo->moving
This is now handled by the DMA-buf framework in the dma_resv obj.
Also remove the workaround inside VMWGFX to update the moving fence.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220407085946.744568-14-christian.koenig@amd.com
Diffstat (limited to 'include/drm')
-rw-r--r-- | include/drm/ttm/ttm_bo_api.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h index c76932b68a33..2d524f8b0802 100644 --- a/include/drm/ttm/ttm_bo_api.h +++ b/include/drm/ttm/ttm_bo_api.h @@ -94,7 +94,6 @@ struct ttm_tt; * @deleted: True if the object is only a zombie and already deleted. * @ddestroy: List head for the delayed destroy list. * @swap: List head for swap LRU list. - * @moving: Fence set when BO is moving * @offset: The current GPU offset, which can have different meanings * depending on the memory type. For SYSTEM type memory, it should be 0. * @cur_placement: Hint of current placement. @@ -147,7 +146,6 @@ struct ttm_buffer_object { * Members protected by a bo reservation. */ - struct dma_fence *moving; unsigned priority; unsigned pin_count; |