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authorHugh Dickins2022-09-29 12:50:12 -0700
committerJens Axboe2022-09-29 17:58:17 -0600
commit30514bd2dd4e86a3ecfd6a93a3eadf7b9ea164a0 (patch)
tree7f386fa223e5e6a7254893dc01eee47aed546d67 /lib
parent110fdb4486d3a5e67d55bc6866d6426e6d49ccfc (diff)
sbitmap: fix lockup while swapping
Commit 4acb83417cad ("sbitmap: fix batched wait_cnt accounting") is a big improvement: without it, I had to revert to before commit 040b83fcecfb ("sbitmap: fix possible io hung due to lost wakeup") to avoid the high system time and freezes which that had introduced. Now okay on the NVME laptop, but 4acb83417cad is a disaster for heavy swapping (kernel builds in low memory) on another: soon locking up in sbitmap_queue_wake_up() (into which __sbq_wake_up() is inlined), cycling around with waitqueue_active() but wait_cnt 0 . Here is a backtrace, showing the common pattern of outer sbitmap_queue_wake_up() interrupted before setting wait_cnt 0 back to wake_batch (in some cases other CPUs are idle, in other cases they're spinning for a lock in dd_bio_merge()): sbitmap_queue_wake_up < sbitmap_queue_clear < blk_mq_put_tag < __blk_mq_free_request < blk_mq_free_request < __blk_mq_end_request < scsi_end_request < scsi_io_completion < scsi_finish_command < scsi_complete < blk_complete_reqs < blk_done_softirq < __do_softirq < __irq_exit_rcu < irq_exit_rcu < common_interrupt < asm_common_interrupt < _raw_spin_unlock_irqrestore < __wake_up_common_lock < __wake_up < sbitmap_queue_wake_up < sbitmap_queue_clear < blk_mq_put_tag < __blk_mq_free_request < blk_mq_free_request < dd_bio_merge < blk_mq_sched_bio_merge < blk_mq_attempt_bio_merge < blk_mq_submit_bio < __submit_bio < submit_bio_noacct_nocheck < submit_bio_noacct < submit_bio < __swap_writepage < swap_writepage < pageout < shrink_folio_list < evict_folios < lru_gen_shrink_lruvec < shrink_lruvec < shrink_node < do_try_to_free_pages < try_to_free_pages < __alloc_pages_slowpath < __alloc_pages < folio_alloc < vma_alloc_folio < do_anonymous_page < __handle_mm_fault < handle_mm_fault < do_user_addr_fault < exc_page_fault < asm_exc_page_fault See how the process-context sbitmap_queue_wake_up() has been interrupted, after bringing wait_cnt down to 0 (and in this example, after doing its wakeups), before advancing wake_index and refilling wake_cnt: an interrupt-context sbitmap_queue_wake_up() of the same sbq gets stuck. I have almost no grasp of all the possible sbitmap races, and their consequences: but __sbq_wake_up() can do nothing useful while wait_cnt 0, so it is better if sbq_wake_ptr() skips on to the next ws in that case: which fixes the lockup and shows no adverse consequence for me. The check for wait_cnt being 0 is obviously racy, and ultimately can lead to lost wakeups: for example, when there is only a single waitqueue with waiters. However, lost wakeups are unlikely to matter in these cases, and a proper fix requires redesign (and benchmarking) of the batched wakeup code: so let's plug the hole with this bandaid for now. Signed-off-by: Hugh Dickins <hughd@google.com> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Keith Busch <kbusch@kernel.org> Link: https://lore.kernel.org/r/9c2038a7-cdc5-5ee-854c-fbc6168bf16@google.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'lib')
-rw-r--r--lib/sbitmap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 624fa7f118d1..a8108a962dfd 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -587,7 +587,7 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
struct sbq_wait_state *ws = &sbq->ws[wake_index];
- if (waitqueue_active(&ws->wait)) {
+ if (waitqueue_active(&ws->wait) && atomic_read(&ws->wait_cnt)) {
if (wake_index != atomic_read(&sbq->wake_index))
atomic_set(&sbq->wake_index, wake_index);
return ws;