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authorSimon Glass2020-10-30 21:38:53 -0600
committerTom Rini2021-02-02 15:33:42 -0500
commit401d1c4f5d2d29c4bc4beaec95402ca23eb63295 (patch)
tree0122abb2a3f1ea9837eaccc6150d2dae9570388e /board/lego
parentfdcb93e1709ab1a2ebb562455621617c29e2099c (diff)
common: Drop asm/global_data.h from common header
Move this out of the common header and include it only where needed. In a number of cases this requires adding "struct udevice;" to avoid adding another large header or in other cases replacing / adding missing header files that had been pulled in, very indirectly. Finally, we have a few cases where we did not need to include <asm/global_data.h> at all, so remove that include. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Rini <trini@konsulko.com>
Diffstat (limited to 'board/lego')
-rw-r--r--board/lego/ev3/legoev3.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/board/lego/ev3/legoev3.c b/board/lego/ev3/legoev3.c
index 51b669a891b..5e5c8c1198f 100644
--- a/board/lego/ev3/legoev3.c
+++ b/board/lego/ev3/legoev3.c
@@ -19,6 +19,7 @@
#include <spi_flash.h>
#include <asm/arch/hardware.h>
#include <asm/arch/pinmux_defs.h>
+#include <asm/global_data.h>
#include <asm/io.h>
#include <asm/arch/davinci_misc.h>
#include <linux/errno.h>