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authorSimon Glass2023-10-01 19:13:29 -0600
committerTom Rini2023-10-11 15:43:55 -0400
commit8bc69b4b247f45cdfca18e942bf5a5995265479a (patch)
tree5167d311ea46c5d7eb5edcc4bf48d0b7e39c5086 /boot
parent117617c7c1d8f82304e019e5a2c7f1c23f78da8f (diff)
expo: Make calculation of an object bounding box generic
We want to support this for any object, not just menus. Move the code around to allow this. Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'boot')
-rw-r--r--boot/scene.c45
-rw-r--r--boot/scene_internal.h39
-rw-r--r--boot/scene_menu.c39
3 files changed, 87 insertions, 36 deletions
diff --git a/boot/scene.c b/boot/scene.c
index 4d7cabd75f4..e98676b9387 100644
--- a/boot/scene.c
+++ b/boot/scene.c
@@ -608,6 +608,25 @@ int scene_send_key(struct scene *scn, int key, struct expo_action *event)
return 0;
}
+int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox)
+{
+ switch (obj->type) {
+ case SCENEOBJT_NONE:
+ case SCENEOBJT_IMAGE:
+ case SCENEOBJT_TEXT:
+ return -ENOSYS;
+ case SCENEOBJT_MENU: {
+ struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
+
+ scene_menu_calc_bbox(menu, bbox, label_bbox);
+ break;
+ }
+ }
+
+ return 0;
+}
+
int scene_calc_dims(struct scene *scn, bool do_menus)
{
struct scene_obj *obj;
@@ -719,3 +738,29 @@ int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
return 0;
}
+
+int scene_bbox_union(struct scene *scn, uint id, int inset,
+ struct vidconsole_bbox *bbox)
+{
+ struct scene_obj *obj;
+
+ if (!id)
+ return 0;
+ obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
+ if (!obj)
+ return log_msg_ret("obj", -ENOENT);
+ if (bbox->valid) {
+ bbox->x0 = min(bbox->x0, obj->dim.x - inset);
+ bbox->y0 = min(bbox->y0, obj->dim.y);
+ bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w + inset);
+ bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
+ } else {
+ bbox->x0 = obj->dim.x - inset;
+ bbox->y0 = obj->dim.y;
+ bbox->x1 = obj->dim.x + obj->dim.w + inset;
+ bbox->y1 = obj->dim.y + obj->dim.h;
+ bbox->valid = true;
+ }
+
+ return 0;
+}
diff --git a/boot/scene_internal.h b/boot/scene_internal.h
index 42efcee092f..326508874e6 100644
--- a/boot/scene_internal.h
+++ b/boot/scene_internal.h
@@ -9,6 +9,8 @@
#ifndef __SCENE_INTERNAL_H
#define __SCENE_INTERNAL_H
+struct vidconsole_bbox;
+
typedef int (*expo_scene_obj_iterator)(struct scene_obj *obj, void *priv);
/**
@@ -246,4 +248,41 @@ struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu,
struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu,
uint seq);
+/**
+ * scene_bbox_union() - update bouding box with the demensions of an object
+ *
+ * Updates @bbox so that it encompasses the bounding box of object @id
+ *
+ * @snd: Scene containing object
+ * @id: Object id
+ * @inset: Amount of inset to use for width
+ * @bbox: Bounding box to update
+ * Return: 0 if OK, -ve on error
+ */
+int scene_bbox_union(struct scene *scn, uint id, int inset,
+ struct vidconsole_bbox *bbox);
+
+/**
+ * scene_menu_calc_bbox() - Calculate bounding boxes for the menu
+ *
+ * @menu: Menu to process
+ * @bbox: Returns bounding box of menu including prompts
+ * @label_bbox: Returns bounding box of labels
+ * Return: 0 if OK, -ve on error
+ */
+void scene_menu_calc_bbox(struct scene_obj_menu *menu,
+ struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox);
+
+/**
+ * scene_obj_calc_bbox() - Calculate bounding boxes for an object
+ *
+ * @obj: Object to process
+ * @bbox: Returns bounding box of object including prompts
+ * @label_bbox: Returns bounding box of labels (active area)
+ * Return: 0 if OK, -ve on error
+ */
+int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox);
+
#endif /* __SCENE_INTERNAL_H */
diff --git a/boot/scene_menu.c b/boot/scene_menu.c
index e0dcd0a4e04..95c283af4b0 100644
--- a/boot/scene_menu.c
+++ b/boot/scene_menu.c
@@ -114,42 +114,9 @@ static void menu_point_to_item(struct scene_obj_menu *menu, uint item_id)
update_pointers(menu, item_id, true);
}
-static int scene_bbox_union(struct scene *scn, uint id, int inset,
- struct vidconsole_bbox *bbox)
-{
- struct scene_obj *obj;
-
- if (!id)
- return 0;
- obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
- if (!obj)
- return log_msg_ret("obj", -ENOENT);
- if (bbox->valid) {
- bbox->x0 = min(bbox->x0, obj->dim.x - inset);
- bbox->y0 = min(bbox->y0, obj->dim.y);
- bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w + inset);
- bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
- } else {
- bbox->x0 = obj->dim.x - inset;
- bbox->y0 = obj->dim.y;
- bbox->x1 = obj->dim.x + obj->dim.w + inset;
- bbox->y1 = obj->dim.y + obj->dim.h;
- bbox->valid = true;
- }
-
- return 0;
-}
-
-/**
- * scene_menu_calc_bbox() - Calculate bounding boxes for the menu
- *
- * @menu: Menu to process
- * @bbox: Returns bounding box of menu including prompts
- * @label_bbox: Returns bounding box of labels
- */
-static void scene_menu_calc_bbox(struct scene_obj_menu *menu,
- struct vidconsole_bbox *bbox,
- struct vidconsole_bbox *label_bbox)
+void scene_menu_calc_bbox(struct scene_obj_menu *menu,
+ struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox)
{
const struct expo_theme *theme = &menu->obj.scene->expo->theme;
const struct scene_menitem *item;