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author | Simon Glass | 2018-12-10 10:37:35 -0700 |
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committer | Simon Glass | 2018-12-13 16:32:49 -0700 |
commit | e625b68b04a400ba377ec0a5b958bde0bc6244ff (patch) | |
tree | 0487b80bb20eac7868be358bec6f5446a7f4af67 /test | |
parent | e96fa6c91177d0aa81119d1d24cc0aa2dd663581 (diff) |
dm: sandbox: Update sound to use two buffers
At present we use a single buffer for sound which means we cannot be
playing one sound while queueing up the next. This wouldn't matter except
that a long sound (more than a second) has to be created as a single
buffer, thus using a lot of memory. To better mimic what real sound
drivers do, add support for double buffering in sandbox.
Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'test')
0 files changed, 0 insertions, 0 deletions