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-rw-r--r--tools/buildman/README14
-rw-r--r--tools/buildman/board.py12
2 files changed, 21 insertions, 5 deletions
diff --git a/tools/buildman/README b/tools/buildman/README
index 93cf28af388..c30c1d4114c 100644
--- a/tools/buildman/README
+++ b/tools/buildman/README
@@ -89,10 +89,16 @@ a few commits or boards, it will be pretty slow. As a tip, if you don't
plan to use your machine for anything else, you can use -T to increase the
number of threads beyond the default.
-Buildman lets you build all boards, or a subset. Specify the subset using
-the board name, architecture name, SOC name, or anything else in the
-boards.cfg file. So 'at91' will build all AT91 boards (arm), powerpc will
-build all PowerPC boards.
+Buildman lets you build all boards, or a subset. Specify the subset by passing
+command-line arguments that list the desired board name, architecture name,
+SOC name, or anything else in the boards.cfg file. Multiple arguments are
+allowed. Each argument will be interpreted as a regular expression, so
+behaviour is a superset of exact or substring matching. Examples are:
+
+* 'tegra20' All boards with a Tegra20 SoC
+* 'tegra' All boards with any Tegra Soc (Tegra20, Tegra30, Tegra114...)
+* '^tegra[23]0$' All boards with either Tegra20 or Tegra30 SoC
+* 'powerpc' All PowerPC boards
Buildman does not store intermediate object files. It optionally copies
the binary output into a directory when a build is successful. Size
diff --git a/tools/buildman/board.py b/tools/buildman/board.py
index 1d3db206bda..5172a473e35 100644
--- a/tools/buildman/board.py
+++ b/tools/buildman/board.py
@@ -3,6 +3,8 @@
# SPDX-License-Identifier: GPL-2.0+
#
+import re
+
class Board:
"""A particular board that we can build"""
def __init__(self, status, arch, cpu, soc, vendor, board_name, target, options):
@@ -135,14 +137,22 @@ class Boards:
due to each argument, arranged by argument.
"""
result = {}
+ argres = {}
for arg in args:
result[arg] = 0
+ argres[arg] = re.compile(arg)
result['all'] = 0
for board in self._boards:
if args:
for arg in args:
- if arg in board.props:
+ argre = argres[arg]
+ match = False
+ for prop in board.props:
+ match = argre.match(prop)
+ if match:
+ break
+ if match:
if not board.build_it:
board.build_it = True
result[arg] += 1