// SPDX-License-Identifier: GPL-2.0+ /* * Copyright (C) 2020 Stefan Roese */ #include #include #include #include #include #include #include #include #include #include #define LZMA_LEN (1 << 20) static void spl_parse_legacy_validate(uintptr_t start, uintptr_t size) { uintptr_t spl_start = (uintptr_t)_start; uintptr_t spl_end = (uintptr_t)&_image_binary_end; uintptr_t end = start + size; if ((start >= spl_start && start < spl_end) || (end > spl_start && end <= spl_end) || (start < spl_start && end >= spl_end) || (start > end && end > spl_start)) panic("SPL: Image overlaps SPL\n"); if (size > CONFIG_SYS_BOOTM_LEN) panic("SPL: Image too large\n"); } int spl_parse_legacy_header(struct spl_image_info *spl_image, const struct legacy_img_hdr *header) { u32 header_size = sizeof(struct legacy_img_hdr); /* check uImage header CRC */ if (IS_ENABLED(CONFIG_SPL_LEGACY_IMAGE_CRC_CHECK) && !image_check_hcrc(header)) { puts("SPL: Image header CRC check failed!\n"); return -EINVAL; } if (spl_image->flags & SPL_COPY_PAYLOAD_ONLY) { /* * On some system (e.g. powerpc), the load-address and * entry-point is located at address 0. We can't load * to 0-0x40. So skip header in this case. */ spl_image->load_addr = image_get_load(header); spl_image->entry_point = image_get_ep(header); spl_image->size = image_get_data_size(header); } else { spl_image->entry_point = image_get_ep(header); /* Load including the header */ spl_image->load_addr = image_get_load(header) - header_size; spl_image->size = image_get_data_size(header) + header_size; } #ifdef CONFIG_SPL_LEGACY_IMAGE_CRC_CHECK /* store uImage data length and CRC to check later */ spl_image->dcrc_data = image_get_load(header); spl_image->dcrc_length = image_get_data_size(header); spl_image->dcrc = image_get_dcrc(header); #endif spl_image->os = image_get_os(header); spl_image->name = image_get_name(header); debug(SPL_TPL_PROMPT "payload image: %32s load addr: 0x%lx size: %d\n", spl_image->name, spl_image->load_addr, spl_image->size); spl_parse_legacy_validate(spl_image->load_addr, spl_image->size); spl_parse_legacy_validate(spl_image->entry_point, 0); return 0; } /* * This function is added explicitly to avoid code size increase, when * no compression method is enabled. The compiler will optimize the * following switch/case statement in spl_load_legacy_img() away due to * Dead Code Elimination. */ static inline int spl_image_get_comp(const struct legacy_img_hdr *hdr) { if (IS_ENABLED(CONFIG_SPL_LZMA)) return image_get_comp(hdr); return IH_COMP_NONE; } int spl_load_legacy_img(struct spl_image_info *spl_image, struct spl_boot_device *bootdev, struct spl_load_info *load, ulong offset, struct legacy_img_hdr *hdr) { __maybe_unused SizeT lzma_len; __maybe_unused void *src; ulong dataptr; int ret; /* * If the payload is compressed, the decompressed data should be * directly write to its load address. */ if (spl_image_get_comp(hdr) != IH_COMP_NONE) spl_image->flags |= SPL_COPY_PAYLOAD_ONLY; ret = spl_parse_image_header(spl_image, bootdev, hdr); if (ret) return ret; /* Read image */ switch (spl_image_get_comp(hdr)) { case IH_COMP_NONE: dataptr = offset; /* * Image header will be skipped only if SPL_COPY_PAYLOAD_ONLY * is set */ if (spl_image->flags & SPL_COPY_PAYLOAD_ONLY) dataptr += sizeof(*hdr); load->read(load, dataptr, spl_image->size, map_sysmem(spl_image->load_addr, spl_image->size)); break; case IH_COMP_LZMA: lzma_len = LZMA_LEN; /* dataptr points to compressed payload */ dataptr = offset + sizeof(*hdr); debug("LZMA: Decompressing %08lx to %08lx\n", dataptr, spl_image->load_addr); src = malloc(spl_image->size); if (!src) { printf("Unable to allocate %d bytes for LZMA\n", spl_image->size); return -ENOMEM; } load->read(load, dataptr, spl_image->size, src); ret = lzmaBuffToBuffDecompress(map_sysmem(spl_image->load_addr, spl_image->size), &lzma_len, src, spl_image->size); if (ret) { printf("LZMA decompression error: %d\n", ret); return ret; } spl_image->size = lzma_len; break; default: debug("Compression method %s is not supported\n", genimg_get_comp_short_name(image_get_comp(hdr))); return -EINVAL; } return 0; }