/* SPDX-License-Identifier: GPL-2.0+ */ /* * (C) Copyright 2000-2009 * Wolfgang Denk, DENX Software Engineering, wd@denx.de. */ #ifndef __CONSOLE_H #define __CONSOLE_H #include #include #include extern char console_buffer[]; /* common/console.c */ int console_init_f(void); /* Before relocation; uses the serial stuff */ int console_init_r(void); /* After relocation; uses the console stuff */ int console_start(int file, struct stdio_dev *sdev); /* Start a console device */ void console_stop(int file, struct stdio_dev *sdev); /* Stop a console device */ int console_assign(int file, const char *devname); /* Assign the console */ int ctrlc(void); int had_ctrlc(void); /* have we had a Control-C since last clear? */ void clear_ctrlc(void); /* clear the Control-C condition */ int disable_ctrlc(int); /* 1 to disable, 0 to enable Control-C detect */ int confirm_yesno(void); /* 1 if input is "y", "Y", "yes" or "YES" */ /** * console_search_dev() - search for stdio device with given flags and name * @flags: device flags as per input/output/system * @name: device name * * Iterates over registered STDIO devices and match them with given @flags * and @name. * * Return: pointer to the &struct stdio_dev if found, or NULL otherwise */ struct stdio_dev *console_search_dev(int flags, const char *name); #ifdef CONFIG_CONSOLE_RECORD /** * console_record_init() - set up the console recording buffers * * This should be called as soon as malloc() is available so that the maximum * amount of console output can be recorded. * * Return: 0 if OK, -ENOMEM if out of memory */ int console_record_init(void); /** * console_record_reset() - reset the console recording buffers * * Removes any data in the buffers */ void console_record_reset(void); /** * console_record_reset_enable() - reset and enable the console buffers * * This should be called to enable the console buffer. * * Return: 0 (always) */ int console_record_reset_enable(void); /** * console_record_readline() - Read a line from the console output * * This reads the next available line from the console output previously * recorded. * * @str: Place to put string * @maxlen: Maximum length of @str including nul terminator * Return: length of string returned, or -ENOSPC if the console buffer was * overflowed by the output */ int console_record_readline(char *str, int maxlen); /** * console_record_avail() - Get the number of available bytes in console output * * Return: available bytes (0 if empty) */ int console_record_avail(void); /** * console_in_puts() - Write a string to the console input buffer * * This writes the given string to the console_in buffer which will then be * returned if a function calls e.g. `getc()` * * @str: the string to write * Return: the number of bytes added */ int console_in_puts(const char *str); #else static inline int console_record_init(void) { /* Always succeed, since it is not enabled */ return 0; } static inline void console_record_reset(void) { /* Nothing to do here */ } static inline int console_record_reset_enable(void) { /* Cannot enable it as it is not supported */ return -ENOSYS; } static inline int console_record_readline(char *str, int maxlen) { /* Nothing to read */ return 0; } static inline int console_record_avail(void) { /* There is never anything available */ return 0; } static inline int console_in_puts(const char *str) { /* There is never anything written */ return 0; } #endif /* !CONFIG_CONSOLE_RECORD */ /** * console_announce_r() - print a U-Boot console on non-serial consoles * * When U-Boot starts up with a display it generally does not announce itself * on the display. The banner is instead emitted on the UART before relocation. * This function prints a banner on devices which (we assume) did not receive * it before relocation. * * Return: 0 (meaning no errors) */ int console_announce_r(void); /** * console_puts_select_stderr() - Output a string to selected console devices * * This writes to stderr only. It is useful for outputting errors * * @serial_only: true to output only to serial, false to output to everything * else * @s: String to output */ void console_puts_select_stderr(bool serial_only, const char *s); /** * console_clear() - Clear the console * * Uses an ANSI sequence to clear the display, failing back to clearing the * video display directly if !CONFIG_VIDEO_ANSI * * Return: 0 if OK, -ve on error */ int console_clear(void); /* * CONSOLE multiplexing. */ #ifdef CONFIG_CONSOLE_MUX #include #endif #endif