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authorSimon Glass2018-11-15 19:56:13 -0700
committerSimon Glass2018-11-29 09:30:05 -0700
commit7d92b0609093a047ce4b113d77ccd3cc78325e8f (patch)
tree4afa25f53b27bf4f76cac7e0a80ef8bb1de36242 /arch/sandbox
parent03f11e87a86307903f40e74495936184063bab79 (diff)
sound: Add sample rate as a parameter for square wave
At present this value is hard-coded in the function that generates a square wave. Since sample rates vary between different hardware, it makes more sense to have this as a parameter. Update the function and its users. Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'arch/sandbox')
-rw-r--r--arch/sandbox/cpu/sdl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/sandbox/cpu/sdl.c b/arch/sandbox/cpu/sdl.c
index adcb73826fe..36f1bf0c83b 100644
--- a/arch/sandbox/cpu/sdl.c
+++ b/arch/sandbox/cpu/sdl.c
@@ -322,7 +322,7 @@ int sandbox_sdl_sound_start(uint frequency)
if (!sdl.audio_active)
return -1;
sdl.frequency = frequency;
- sound_create_square_wave((unsigned short *)sdl.audio_data,
+ sound_create_square_wave(22050, (unsigned short *)sdl.audio_data,
sdl.audio_size, frequency);
sdl.audio_pos = 0;
SDL_PauseAudio(0);