diff options
author | Simon Glass | 2019-02-16 20:24:56 -0700 |
---|---|---|
committer | Bin Meng | 2019-02-20 15:27:09 +0800 |
commit | ecc7973d1c4ba684d2e2750a948f341693c39093 (patch) | |
tree | b389a041ddde309393a569c4fa8f82f80cb20df7 /drivers | |
parent | 2ca471379b471dc0d31459974d7cc4b54c824956 (diff) |
sandbox: sound: Silence sound for testing
When testing the sound system we don't need the hear the beeps. The
testing works by checking the data that would be emitted. Add a
device-tree property to silence the sound, and enable it for testing.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/sound/sandbox.c | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/drivers/sound/sandbox.c b/drivers/sound/sandbox.c index 600523160f0..363c687bafd 100644 --- a/drivers/sound/sandbox.c +++ b/drivers/sound/sandbox.c @@ -3,6 +3,8 @@ * Copyright (c) 2013 Google, Inc */ +#define LOG_CATEGORY UCLASS_SOUND + #include <common.h> #include <audio_codec.h> #include <dm.h> @@ -20,6 +22,7 @@ struct sandbox_codec_priv { struct sandbox_i2s_priv { int sum; /* Use to sum the provided audio data */ + bool silent; /* Sound is silent, don't use SDL */ }; struct sandbox_sound_priv { @@ -101,12 +104,21 @@ static int sandbox_i2s_tx_data(struct udevice *dev, void *data, for (i = 0; i < data_size; i++) priv->sum += ((uint8_t *)data)[i]; - return sandbox_sdl_sound_play(data, data_size); + if (!priv->silent) { + int ret; + + ret = sandbox_sdl_sound_play(data, data_size); + if (ret) + return ret; + } + + return 0; } static int sandbox_i2s_probe(struct udevice *dev) { struct i2s_uc_priv *uc_priv = dev_get_uclass_priv(dev); + struct sandbox_i2s_priv *priv = dev_get_priv(dev); /* Use hard-coded values here */ uc_priv->rfs = 256; @@ -117,8 +129,15 @@ static int sandbox_i2s_probe(struct udevice *dev) uc_priv->channels = 2; uc_priv->id = 1; - /* Ignore any error here - we'll just have no sound */ - sandbox_sdl_sound_init(uc_priv->samplingrate, uc_priv->channels); + priv->silent = dev_read_bool(dev, "sandbox,silent"); + + if (priv->silent) { + log_warning("Sound is silenced\n"); + } else if (sandbox_sdl_sound_init(uc_priv->samplingrate, + uc_priv->channels)) { + /* Ignore any error here - we'll just have no sound */ + priv->silent = true; + } return 0; } |