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authorMasahiro Yamada2017-09-16 14:10:44 +0900
committerTom Rini2017-10-04 12:00:19 -0400
commit059a48096c883e98bc1a4a561abc0069f44cbfea (patch)
treec6652ba59c9636950bd4b1ea4f90a9266c69c5eb /include/linux/build_bug.h
parentf7d6b896d641767e04409fc3abf05338b19d9109 (diff)
bug.h: sync BUILD_BUG stuff with Linux 4.13
As commit 84b8bf6d5d2a ("bug.h: move BUILD_BUG_* defines to include/linux/bug.h") noted, include/linux/bug.h was locally modified for U-Boot because the name conflict of error() caused build errors at that time. Now error() is gone, so we can fully sync BUILD_BUG* with Linux. These macros are just compile-time utilities. Nothing depends on platform code, so it should make sense to simply copy Linux's ones. Please note Linux split BUILD_BUG stuff out into <linux/build_bug.h> by commit bc6245e5efd7. Let's follow it. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Diffstat (limited to 'include/linux/build_bug.h')
-rw-r--r--include/linux/build_bug.h84
1 files changed, 84 insertions, 0 deletions
diff --git a/include/linux/build_bug.h b/include/linux/build_bug.h
new file mode 100644
index 00000000000..b7d22d60008
--- /dev/null
+++ b/include/linux/build_bug.h
@@ -0,0 +1,84 @@
+#ifndef _LINUX_BUILD_BUG_H
+#define _LINUX_BUILD_BUG_H
+
+#include <linux/compiler.h>
+
+#ifdef __CHECKER__
+#define __BUILD_BUG_ON_NOT_POWER_OF_2(n) (0)
+#define BUILD_BUG_ON_NOT_POWER_OF_2(n) (0)
+#define BUILD_BUG_ON_ZERO(e) (0)
+#define BUILD_BUG_ON_NULL(e) ((void *)0)
+#define BUILD_BUG_ON_INVALID(e) (0)
+#define BUILD_BUG_ON_MSG(cond, msg) (0)
+#define BUILD_BUG_ON(condition) (0)
+#define BUILD_BUG() (0)
+#else /* __CHECKER__ */
+
+/* Force a compilation error if a constant expression is not a power of 2 */
+#define __BUILD_BUG_ON_NOT_POWER_OF_2(n) \
+ BUILD_BUG_ON(((n) & ((n) - 1)) != 0)
+#define BUILD_BUG_ON_NOT_POWER_OF_2(n) \
+ BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0))
+
+/*
+ * Force a compilation error if condition is true, but also produce a
+ * result (of value 0 and type size_t), so the expression can be used
+ * e.g. in a structure initializer (or where-ever else comma expressions
+ * aren't permitted).
+ */
+#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:(-!!(e)); }))
+#define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:(-!!(e)); }))
+
+/*
+ * BUILD_BUG_ON_INVALID() permits the compiler to check the validity of the
+ * expression but avoids the generation of any code, even if that expression
+ * has side-effects.
+ */
+#define BUILD_BUG_ON_INVALID(e) ((void)(sizeof((__force long)(e))))
+
+/**
+ * BUILD_BUG_ON_MSG - break compile if a condition is true & emit supplied
+ * error message.
+ * @condition: the condition which the compiler should know is false.
+ *
+ * See BUILD_BUG_ON for description.
+ */
+#define BUILD_BUG_ON_MSG(cond, msg) compiletime_assert(!(cond), msg)
+
+/**
+ * BUILD_BUG_ON - break compile if a condition is true.
+ * @condition: the condition which the compiler should know is false.
+ *
+ * If you have some code which relies on certain constants being equal, or
+ * some other compile-time-evaluated condition, you should use BUILD_BUG_ON to
+ * detect if someone changes it.
+ *
+ * The implementation uses gcc's reluctance to create a negative array, but gcc
+ * (as of 4.4) only emits that error for obvious cases (e.g. not arguments to
+ * inline functions). Luckily, in 4.3 they added the "error" function
+ * attribute just for this type of case. Thus, we use a negative sized array
+ * (should always create an error on gcc versions older than 4.4) and then call
+ * an undefined function with the error attribute (should always create an
+ * error on gcc 4.3 and later). If for some reason, neither creates a
+ * compile-time error, we'll still have a link-time error, which is harder to
+ * track down.
+ */
+#ifndef __OPTIMIZE__
+#define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)]))
+#else
+#define BUILD_BUG_ON(condition) \
+ BUILD_BUG_ON_MSG(condition, "BUILD_BUG_ON failed: " #condition)
+#endif
+
+/**
+ * BUILD_BUG - break compile if used.
+ *
+ * If you have some code that you expect the compiler to eliminate at
+ * build time, you should use BUILD_BUG to detect if it is
+ * unexpectedly used.
+ */
+#define BUILD_BUG() BUILD_BUG_ON_MSG(1, "BUILD_BUG failed")
+
+#endif /* __CHECKER__ */
+
+#endif /* _LINUX_BUILD_BUG_H */