diff options
author | Simon Glass | 2018-12-10 10:37:36 -0700 |
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committer | Simon Glass | 2018-12-13 16:32:49 -0700 |
commit | d4901898654b664c41d8a03afc0e0fbf531b5812 (patch) | |
tree | e757add0074c0f4c193a97157abaa70e7e56ec2e /include/sound.h | |
parent | e625b68b04a400ba377ec0a5b958bde0bc6244ff (diff) |
dm: sound: Create a uclass for sound
The sound driver pulls together the audio codec and i2s drivers in order
to actually make sounds. It supports setup() and play() methods. The
sound_find_codec_i2s() function allows locating the linked codec and i2s
devices. They can be referred to from uclass-private data.
Add a uclass and a test for sound.
Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'include/sound.h')
-rw-r--r-- | include/sound.h | 70 |
1 files changed, 68 insertions, 2 deletions
diff --git a/include/sound.h b/include/sound.h index c4ac3193fe7..c94d2c37265 100644 --- a/include/sound.h +++ b/include/sound.h @@ -19,12 +19,27 @@ struct sound_codec_info { int i2c_dev_addr; }; -/* +/** + * struct sound_uc_priv - private uclass information about each sound device + * + * This is used to line the codec and i2s together + * + * @codec: Codec that is used for this sound device + * @i2s: I2S bus that is used for this sound device + * @setup_done: true if setup() has been called + */ +struct sound_uc_priv { + struct udevice *codec; + struct udevice *i2s; + int setup_done; +}; + +/** * Generates square wave sound data for 1 second * * @param sample_rate Sample rate in Hz * @param data data buffer pointer - * @param size size of the buffer + * @param size size of the buffer in bytes * @param freq frequency of the wave */ void sound_create_square_wave(uint sample_rate, unsigned short *data, int size, @@ -37,6 +52,56 @@ void sound_create_square_wave(uint sample_rate, unsigned short *data, int size, */ int sound_init(const void *blob); +#ifdef CONFIG_DM_SOUND +/* + * The sound uclass brings together a data transport (currently only I2C) and a + * codec (currently connected over I2C). + */ + +/* Operations for sound */ +struct sound_ops { + /** + * setup() - Set up to play a sound + */ + int (*setup)(struct udevice *dev); + + /** + * play() - Play a beep + * + * @dev: Sound device + * @data: Data buffer to play + * @data_size: Size of data buffer in bytes + * @return 0 if OK, -ve on error + */ + int (*play)(struct udevice *dev, void *data, uint data_size); +}; + +#define sound_get_ops(dev) ((struct sound_ops *)(dev)->driver->ops) + +/** + * setup() - Set up to play a sound + */ +int sound_setup(struct udevice *dev); + +/** + * play() - Play a beep + * + * @dev: Sound device + * @msecs: Duration of beep in milliseconds + * @frequency_hz: Frequency of the beep in Hertz + * @return 0 if OK, -ve on error + */ +int sound_beep(struct udevice *dev, int msecs, int frequency_hz); + +/** + * sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s + * + * This finds the audio codec and i2s devices and puts them in the uclass's + * private data for this device. + */ +int sound_find_codec_i2s(struct udevice *dev); + +#else /* * plays the pcm data buffer in pcm_data.h through i2s1 to make the * sine wave sound @@ -44,5 +109,6 @@ int sound_init(const void *blob); * @return int 0 for success, -1 for error */ int sound_play(uint32_t msec, uint32_t frequency); +#endif /* CONFIG_DM_SOUND */ #endif /* __SOUND__H__ */ |