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authorSimon Glass2018-12-10 10:37:36 -0700
committerSimon Glass2018-12-13 16:32:49 -0700
commitd4901898654b664c41d8a03afc0e0fbf531b5812 (patch)
treee757add0074c0f4c193a97157abaa70e7e56ec2e /include/sound.h
parente625b68b04a400ba377ec0a5b958bde0bc6244ff (diff)
dm: sound: Create a uclass for sound
The sound driver pulls together the audio codec and i2s drivers in order to actually make sounds. It supports setup() and play() methods. The sound_find_codec_i2s() function allows locating the linked codec and i2s devices. They can be referred to from uclass-private data. Add a uclass and a test for sound. Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'include/sound.h')
-rw-r--r--include/sound.h70
1 files changed, 68 insertions, 2 deletions
diff --git a/include/sound.h b/include/sound.h
index c4ac3193fe7..c94d2c37265 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -19,12 +19,27 @@ struct sound_codec_info {
int i2c_dev_addr;
};
-/*
+/**
+ * struct sound_uc_priv - private uclass information about each sound device
+ *
+ * This is used to line the codec and i2s together
+ *
+ * @codec: Codec that is used for this sound device
+ * @i2s: I2S bus that is used for this sound device
+ * @setup_done: true if setup() has been called
+ */
+struct sound_uc_priv {
+ struct udevice *codec;
+ struct udevice *i2s;
+ int setup_done;
+};
+
+/**
* Generates square wave sound data for 1 second
*
* @param sample_rate Sample rate in Hz
* @param data data buffer pointer
- * @param size size of the buffer
+ * @param size size of the buffer in bytes
* @param freq frequency of the wave
*/
void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
@@ -37,6 +52,56 @@ void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
*/
int sound_init(const void *blob);
+#ifdef CONFIG_DM_SOUND
+/*
+ * The sound uclass brings together a data transport (currently only I2C) and a
+ * codec (currently connected over I2C).
+ */
+
+/* Operations for sound */
+struct sound_ops {
+ /**
+ * setup() - Set up to play a sound
+ */
+ int (*setup)(struct udevice *dev);
+
+ /**
+ * play() - Play a beep
+ *
+ * @dev: Sound device
+ * @data: Data buffer to play
+ * @data_size: Size of data buffer in bytes
+ * @return 0 if OK, -ve on error
+ */
+ int (*play)(struct udevice *dev, void *data, uint data_size);
+};
+
+#define sound_get_ops(dev) ((struct sound_ops *)(dev)->driver->ops)
+
+/**
+ * setup() - Set up to play a sound
+ */
+int sound_setup(struct udevice *dev);
+
+/**
+ * play() - Play a beep
+ *
+ * @dev: Sound device
+ * @msecs: Duration of beep in milliseconds
+ * @frequency_hz: Frequency of the beep in Hertz
+ * @return 0 if OK, -ve on error
+ */
+int sound_beep(struct udevice *dev, int msecs, int frequency_hz);
+
+/**
+ * sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s
+ *
+ * This finds the audio codec and i2s devices and puts them in the uclass's
+ * private data for this device.
+ */
+int sound_find_codec_i2s(struct udevice *dev);
+
+#else
/*
* plays the pcm data buffer in pcm_data.h through i2s1 to make the
* sine wave sound
@@ -44,5 +109,6 @@ int sound_init(const void *blob);
* @return int 0 for success, -1 for error
*/
int sound_play(uint32_t msec, uint32_t frequency);
+#endif /* CONFIG_DM_SOUND */
#endif /* __SOUND__H__ */