diff options
author | Tom Rini | 2021-01-06 07:57:33 -0500 |
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committer | Tom Rini | 2021-01-06 07:57:33 -0500 |
commit | bc0b99bd8b19599f670f42401de655fa9b44cd94 (patch) | |
tree | 8f5294dc16657c32b1a401c13a1f2a0579ac62e2 /include/video.h | |
parent | b11f634b1c1be6ab419758c6596c673445e5ac70 (diff) | |
parent | 0109db1cd1e63b35c1c84d6bc2ccaa26aa6b7ce3 (diff) |
Merge tag 'xilinx-for-v2021.04' of https://gitlab.denx.de/u-boot/custodians/u-boot-microblaze into next
Xilinx changes for v2021.04
arm64:
- DT updates
microblaze:
- Add support for NOR device support
spi:
- Fix unaligned data write issue
nand:
- Minor code change
xilinx:
- Fru fix in limit calculation
- Fill git repo link for all Xilinx boards
video:
- Add support for seps525 spi display
tools:
- Minor Vitis file support
cmd/common
- Minor code indentation fixes
serial:
- Uartlite debug uart initialization fix
Diffstat (limited to 'include/video.h')
-rw-r--r-- | include/video.h | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/include/video.h b/include/video.h index 7b7f62a8277..74d822fadbb 100644 --- a/include/video.h +++ b/include/video.h @@ -114,8 +114,16 @@ struct video_priv { u8 bg_col_idx; }; -/* Placeholder - there are no video operations at present */ +/** + * struct video_ops - structure for keeping video operations + * @video_sync: Synchronize FB with device. Some device like SPI based LCD + * displays needs synchronization when data in an FB is available. + * For these devices implement video_sync hook to call a sync + * function. vid is pointer to video device udevice. Function + * should return 0 on success video_sync and error code otherwise + */ struct video_ops { + int (*video_sync)(struct udevice *vid); }; #define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops) @@ -151,15 +159,17 @@ int video_clear(struct udevice *dev); /** * video_sync() - Sync a device's frame buffer with its hardware * + * @vid: Device to sync + * @force: True to force a sync even if there was one recently (this is + * very expensive on sandbox) + * + * @return: 0 on success, error code otherwise + * * Some frame buffers are cached or have a secondary frame buffer. This * function syncs these up so that the current contents of the U-Boot frame * buffer are displayed to the user. - * - * @dev: Device to sync - * @force: True to force a sync even if there was one recently (this is - * very expensive on sandbox) */ -void video_sync(struct udevice *vid, bool force); +int video_sync(struct udevice *vid, bool force); /** * video_sync_all() - Sync all devices' frame buffers with there hardware |