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authorSimon Glass2016-01-18 19:52:17 -0700
committerSimon Glass2016-01-20 19:10:15 -0700
commit83510766c90a52e58477267704fc5ca8f75c3dab (patch)
tree3ca2e70d5ccab5fc26d5b01c012c8d77112414fa /include/video_console.h
parent6cbf5de7082fdee0bdbc3dd5fe7ac4c84cbf9f7d (diff)
dm: video: Add a uclass for the text console
The existing LCD/video interface suffers from conflating the bitmap display with text output on that display. As a result the implementation is more complex than it needs to me. We can support multiple text console drivers. Create a separate uclass to support this, with its own API. Signed-off-by: Simon Glass <sjg@chromium.org> Acked-by: Anatolij Gustschin <agust@denx.de>
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diff --git a/include/video_console.h b/include/video_console.h
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+/*
+ * Copyright (c) 2015 Google, Inc
+ *
+ * SPDX-License-Identifier: GPL-2.0+
+ */
+
+#ifndef __video_console_h
+#define __video_console_h
+
+/**
+ * struct vidconsole_priv - uclass-private data about a console device
+ *
+ * @sdev: stdio device, acting as an output sink
+ * @curr_col: Current text column (0=left)
+ * @curr_row: Current row (0=top)
+ * @rows: Number of text rows
+ * @cols: Number of text columns
+ */
+struct vidconsole_priv {
+ struct stdio_dev sdev;
+ int curr_col;
+ int curr_row;
+ int rows;
+ int cols;
+};
+
+/**
+ * struct vidconsole_ops - Video console operations
+ *
+ * These operations work on either an absolute console position (measured
+ * in pixels) or a text row number (measured in rows, where each row consists
+ * of an entire line of text - typically 16 pixels).
+ */
+struct vidconsole_ops {
+ /**
+ * putc_xy() - write a single character to a position
+ *
+ * @dev: Device to write to
+ * @x: Pixel X position (0=left-most pixel)
+ * @y: Pixel Y position (0=top-most pixel)
+ * @ch: Character to write
+ * @return 0 if OK, -ve on error
+ */
+ int (*putc_xy)(struct udevice *dev, uint x, uint y, char ch);
+
+ /**
+ * move_rows() - Move text rows from one place to another
+ *
+ * @dev: Device to adjust
+ * @rowdst: Destination text row (0=top)
+ * @rowsrc: Source start text row
+ * @count: Number of text rows to move
+ * @return 0 if OK, -ve on error
+ */
+ int (*move_rows)(struct udevice *dev, uint rowdst, uint rowsrc,
+ uint count);
+
+ /**
+ * set_row() - Set the colour of a text row
+ *
+ * Every pixel contained within the text row is adjusted
+ *
+ * @dev: Device to adjust
+ * @row: Text row to adjust (0=top)
+ * @clr: Raw colour (pixel value) to write to each pixel
+ * @return 0 if OK, -ve on error
+ */
+ int (*set_row)(struct udevice *dev, uint row, int clr);
+};
+
+/* Get a pointer to the driver operations for a video console device */
+#define vidconsole_get_ops(dev) ((struct vidconsole_ops *)(dev)->driver->ops)
+
+/**
+ * vidconsole_putc_xy() - write a single character to a position
+ *
+ * @dev: Device to write to
+ * @x: Pixel X position (0=left-most pixel)
+ * @y: Pixel Y position (0=top-most pixel)
+ * @ch: Character to write
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_putc_xy(struct udevice *dev, uint x, uint y, char ch);
+
+/**
+ * vidconsole_move_rows() - Move text rows from one place to another
+ *
+ * @dev: Device to adjust
+ * @rowdst: Destination text row (0=top)
+ * @rowsrc: Source start text row
+ * @count: Number of text rows to move
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
+ uint count);
+
+/**
+ * vidconsole_set_row() - Set the colour of a text row
+ *
+ * Every pixel contained within the text row is adjusted
+ *
+ * @dev: Device to adjust
+ * @row: Text row to adjust (0=top)
+ * @clr: Raw colour (pixel value) to write to each pixel
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_set_row(struct udevice *dev, uint row, int clr);
+
+/**
+ * vidconsole_put_char() - Output a character to the current console position
+ *
+ * Outputs a character to the console and advances the cursor. This function
+ * handles wrapping to new lines and scrolling the console. Special
+ * characters are handled also: \n, \r, \b and \t.
+ *
+ * The device always starts with the cursor at position 0,0 (top left). It
+ * can be adjusted manually using vidconsole_position_cursor().
+ *
+ * @dev: Device to adjust
+ * @ch: Character to write
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_put_char(struct udevice *dev, char ch);
+
+/**
+ * vidconsole_position_cursor() - Move the text cursor
+ *
+ * @dev: Device to adjust
+ * @col: New cursor text column
+ * @row: New cursor text row
+ * @return 0 if OK, -ve on error
+ */
+void vidconsole_position_cursor(struct udevice *dev, unsigned col,
+ unsigned row);
+
+#endif