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authormaxims@google.com2017-04-17 12:00:21 -0700
committerTom Rini2017-05-08 11:57:30 -0400
commit0753bc2d30d7ca4a0ea4ef7f97083961c3a9d0e0 (patch)
treeddeb5811ed8c1e75572e109c989f0ce593c8b385 /include/wdt.h
parent17c5fb195376f5883b7f0fdfbf19e42e3be7de43 (diff)
dm: Simple Watchdog uclass
This is a simple uclass for Watchdog Timers. It has four operations: start, restart, reset, stop. Drivers must implement start, restart and stop operations, while implementing reset is optional: It's default implementation expires watchdog timer in one clock tick. Signed-off-by: Maxim Sloyko <maxims@google.com> Reviewed-by: Simon Glass <sjg@chromium.org>
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+/*
+ * Copyright 2017 Google, Inc
+ *
+ * SPDX-License-Identifier: GPL-2.0+
+ */
+
+#ifndef _WDT_H_
+#define _WDT_H_
+
+/*
+ * Implement a simple watchdog uclass. Watchdog is basically a timer that
+ * is used to detect or recover from malfunction. During normal operation
+ * the watchdog would be regularly reset to prevent it from timing out.
+ * If, due to a hardware fault or program error, the computer fails to reset
+ * the watchdog, the timer will elapse and generate a timeout signal.
+ * The timeout signal is used to initiate corrective action or actions,
+ * which typically include placing the system in a safe, known state.
+ */
+
+/*
+ * Start the timer
+ *
+ * @dev: WDT Device
+ * @timeout: Number of ticks before timer expires
+ * @flags: Driver specific flags. This might be used to specify
+ * which action needs to be executed when the timer expires
+ * @return: 0 if OK, -ve on error
+ */
+int wdt_start(struct udevice *dev, u64 timeout, ulong flags);
+
+/*
+ * Stop the timer, thus disabling the Watchdog. Use wdt_start to start it again.
+ *
+ * @dev: WDT Device
+ * @return: 0 if OK, -ve on error
+ */
+int wdt_stop(struct udevice *dev);
+
+/*
+ * Reset the timer, typically restoring the counter to
+ * the value configured by start()
+ *
+ * @dev: WDT Device
+ * @return: 0 if OK, -ve on error
+ */
+int wdt_reset(struct udevice *dev);
+
+/*
+ * Expire the timer, thus executing its action immediately.
+ * This is typically used to reset the board or peripherals.
+ *
+ * @dev: WDT Device
+ * @flags: Driver specific flags
+ * @return 0 if OK -ve on error. If wdt action is system reset,
+ * this function may never return.
+ */
+int wdt_expire_now(struct udevice *dev, ulong flags);
+
+/*
+ * struct wdt_ops - Driver model wdt operations
+ *
+ * The uclass interface is implemented by all wdt devices which use
+ * driver model.
+ */
+struct wdt_ops {
+ /*
+ * Start the timer
+ *
+ * @dev: WDT Device
+ * @timeout: Number of ticks before the timer expires
+ * @flags: Driver specific flags. This might be used to specify
+ * which action needs to be executed when the timer expires
+ * @return: 0 if OK, -ve on error
+ */
+ int (*start)(struct udevice *dev, u64 timeout, ulong flags);
+ /*
+ * Stop the timer
+ *
+ * @dev: WDT Device
+ * @return: 0 if OK, -ve on error
+ */
+ int (*stop)(struct udevice *dev);
+ /*
+ * Reset the timer, typically restoring the counter to
+ * the value configured by start()
+ *
+ * @dev: WDT Device
+ * @return: 0 if OK, -ve on error
+ */
+ int (*reset)(struct udevice *dev);
+ /*
+ * Expire the timer, thus executing the action immediately (optional)
+ *
+ * If this function is not provided, a default implementation
+ * will be used, which sets the counter to 1
+ * and waits forever. This is good enough for system level
+ * reset, where the function is not expected to return, but might not be
+ * good enough for other use cases.
+ *
+ * @dev: WDT Device
+ * @flags: Driver specific flags
+ * @return 0 if OK -ve on error. May not return.
+ */
+ int (*expire_now)(struct udevice *dev, ulong flags);
+};
+
+#endif /* _WDT_H_ */