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authorIgor Opaniuk2019-05-29 09:01:43 +0000
committerAnatolij Gustschin2019-06-04 23:20:43 +0200
commit5eb83c0ac114bf193de207f46118075a6c1621c5 (patch)
tree0b010a86e83eaaaa9c041bea399f92502b648d47 /include
parent38c2a8a00132b4dcc6a0bb5baf5146b9eb9eb2d2 (diff)
splash: display splash in DM_VIDEO configurations
Currently for CONFIG_DM_VIDEO=y setting splashimage env variable doesn't have any effect. Introduce a common function for both dm-video/lcd stacks, that checks env("splashimage") and invokes bmp_display() accordingly. For additional details please check discussion [1]. [1] https://lists.denx.de/pipermail/u-boot/2019-May/371002.html Signed-off-by: Igor Opaniuk <igor.opaniuk@toradex.com>
Diffstat (limited to 'include')
-rw-r--r--include/splash.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/splash.h b/include/splash.h
index 228aff441b8..7fd2de8fea1 100644
--- a/include/splash.h
+++ b/include/splash.h
@@ -66,10 +66,10 @@ void splash_get_pos(int *x, int *y);
static inline void splash_get_pos(int *x, int *y) { }
#endif
-#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
-int lcd_splash(ulong addr);
+#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP)
+int splash_display(void);
#else
-static inline int lcd_splash(ulong addr)
+static inline int splash_display(void)
{
return -ENOSYS;
}