diff options
-rw-r--r-- | include/linux/rbtree.h | 147 | ||||
-rw-r--r-- | include/linux/rbtree_augmented.h | 220 | ||||
-rw-r--r-- | lib/rbtree.c | 684 |
3 files changed, 698 insertions, 353 deletions
diff --git a/include/linux/rbtree.h b/include/linux/rbtree.h index ad892d1cbb3..b5994e3799d 100644 --- a/include/linux/rbtree.h +++ b/include/linux/rbtree.h @@ -1,7 +1,7 @@ /* Red Black Trees (C) 1999 Andrea Arcangeli <andrea@suse.de> - + * SPDX-License-Identifier: GPL-2.0+ linux/include/linux/rbtree.h @@ -11,138 +11,89 @@ I know it's not the cleaner way, but in C (not in C++) to get performances and genericity... - Some example of insert and search follows here. The search is a plain - normal search over an ordered tree. The insert instead must be implemented - int two steps: as first thing the code must insert the element in - order as a red leaf in the tree, then the support library function - rb_insert_color() must be called. Such function will do the - not trivial work to rebalance the rbtree if necessary. - ------------------------------------------------------------------------ -static inline struct page * rb_search_page_cache(struct inode * inode, - unsigned long offset) -{ - struct rb_node * n = inode->i_rb_page_cache.rb_node; - struct page * page; - - while (n) - { - page = rb_entry(n, struct page, rb_page_cache); - - if (offset < page->offset) - n = n->rb_left; - else if (offset > page->offset) - n = n->rb_right; - else - return page; - } - return NULL; -} - -static inline struct page * __rb_insert_page_cache(struct inode * inode, - unsigned long offset, - struct rb_node * node) -{ - struct rb_node ** p = &inode->i_rb_page_cache.rb_node; - struct rb_node * parent = NULL; - struct page * page; - - while (*p) - { - parent = *p; - page = rb_entry(parent, struct page, rb_page_cache); - - if (offset < page->offset) - p = &(*p)->rb_left; - else if (offset > page->offset) - p = &(*p)->rb_right; - else - return page; - } - - rb_link_node(node, parent, p); - - return NULL; -} - -static inline struct page * rb_insert_page_cache(struct inode * inode, - unsigned long offset, - struct rb_node * node) -{ - struct page * ret; - if ((ret = __rb_insert_page_cache(inode, offset, node))) - goto out; - rb_insert_color(node, &inode->i_rb_page_cache); - out: - return ret; -} ------------------------------------------------------------------------ + See Documentation/rbtree.txt for documentation and samples. */ #ifndef _LINUX_RBTREE_H #define _LINUX_RBTREE_H +#define __UBOOT__ +#ifndef __UBOOT__ +#include <linux/kernel.h> +#endif #include <linux/stddef.h> -struct rb_node -{ - unsigned long rb_parent_color; -#define RB_RED 0 -#define RB_BLACK 1 +struct rb_node { + unsigned long __rb_parent_color; struct rb_node *rb_right; struct rb_node *rb_left; } __attribute__((aligned(sizeof(long)))); /* The alignment might seem pointless, but allegedly CRIS needs it */ -struct rb_root -{ +struct rb_root { struct rb_node *rb_node; }; -#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3)) -#define rb_color(r) ((r)->rb_parent_color & 1) -#define rb_is_red(r) (!rb_color(r)) -#define rb_is_black(r) rb_color(r) -#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0) -#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0) - -static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p) -{ - rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p; -} -static inline void rb_set_color(struct rb_node *rb, int color) -{ - rb->rb_parent_color = (rb->rb_parent_color & ~1) | color; -} +#define rb_parent(r) ((struct rb_node *)((r)->__rb_parent_color & ~3)) #define RB_ROOT (struct rb_root) { NULL, } #define rb_entry(ptr, type, member) container_of(ptr, type, member) -#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL) -#define RB_EMPTY_NODE(node) (rb_parent(node) == node) -#define RB_CLEAR_NODE(node) (rb_set_parent(node, node)) +#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL) + +/* 'empty' nodes are nodes that are known not to be inserted in an rbree */ +#define RB_EMPTY_NODE(node) \ + ((node)->__rb_parent_color == (unsigned long)(node)) +#define RB_CLEAR_NODE(node) \ + ((node)->__rb_parent_color = (unsigned long)(node)) + extern void rb_insert_color(struct rb_node *, struct rb_root *); extern void rb_erase(struct rb_node *, struct rb_root *); + /* Find logical next and previous nodes in a tree */ -extern struct rb_node *rb_next(struct rb_node *); -extern struct rb_node *rb_prev(struct rb_node *); -extern struct rb_node *rb_first(struct rb_root *); -extern struct rb_node *rb_last(struct rb_root *); +extern struct rb_node *rb_next(const struct rb_node *); +extern struct rb_node *rb_prev(const struct rb_node *); +extern struct rb_node *rb_first(const struct rb_root *); +extern struct rb_node *rb_last(const struct rb_root *); + +/* Postorder iteration - always visit the parent after its children */ +extern struct rb_node *rb_first_postorder(const struct rb_root *); +extern struct rb_node *rb_next_postorder(const struct rb_node *); /* Fast replacement of a single node without remove/rebalance/add/rebalance */ -extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, +extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, struct rb_root *root); static inline void rb_link_node(struct rb_node * node, struct rb_node * parent, struct rb_node ** rb_link) { - node->rb_parent_color = (unsigned long )parent; + node->__rb_parent_color = (unsigned long)parent; node->rb_left = node->rb_right = NULL; *rb_link = node; } +#define rb_entry_safe(ptr, type, member) \ + ({ typeof(ptr) ____ptr = (ptr); \ + ____ptr ? rb_entry(____ptr, type, member) : NULL; \ + }) + +/** + * rbtree_postorder_for_each_entry_safe - iterate over rb_root in post order of + * given type safe against removal of rb_node entry + * + * @pos: the 'type *' to use as a loop cursor. + * @n: another 'type *' to use as temporary storage + * @root: 'rb_root *' of the rbtree. + * @field: the name of the rb_node field within 'type'. + */ +#define rbtree_postorder_for_each_entry_safe(pos, n, root, field) \ + for (pos = rb_entry_safe(rb_first_postorder(root), typeof(*pos), field); \ + pos && ({ n = rb_entry_safe(rb_next_postorder(&pos->field), \ + typeof(*pos), field); 1; }); \ + pos = n) + #endif /* _LINUX_RBTREE_H */ diff --git a/include/linux/rbtree_augmented.h b/include/linux/rbtree_augmented.h new file mode 100644 index 00000000000..a86797edb6d --- /dev/null +++ b/include/linux/rbtree_augmented.h @@ -0,0 +1,220 @@ +/* + Red Black Trees + (C) 1999 Andrea Arcangeli <andrea@suse.de> + (C) 2002 David Woodhouse <dwmw2@infradead.org> + (C) 2012 Michel Lespinasse <walken@google.com> + + * SPDX-License-Identifier: GPL-2.0+ + + linux/include/linux/rbtree_augmented.h +*/ + +#ifndef _LINUX_RBTREE_AUGMENTED_H +#define _LINUX_RBTREE_AUGMENTED_H + +#include <linux/compiler.h> +#include <linux/rbtree.h> + +/* + * Please note - only struct rb_augment_callbacks and the prototypes for + * rb_insert_augmented() and rb_erase_augmented() are intended to be public. + * The rest are implementation details you are not expected to depend on. + * + * See Documentation/rbtree.txt for documentation and samples. + */ + +struct rb_augment_callbacks { + void (*propagate)(struct rb_node *node, struct rb_node *stop); + void (*copy)(struct rb_node *old, struct rb_node *new); + void (*rotate)(struct rb_node *old, struct rb_node *new); +}; + +extern void __rb_insert_augmented(struct rb_node *node, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)); +static inline void +rb_insert_augmented(struct rb_node *node, struct rb_root *root, + const struct rb_augment_callbacks *augment) +{ + __rb_insert_augmented(node, root, augment->rotate); +} + +#define RB_DECLARE_CALLBACKS(rbstatic, rbname, rbstruct, rbfield, \ + rbtype, rbaugmented, rbcompute) \ +static inline void \ +rbname ## _propagate(struct rb_node *rb, struct rb_node *stop) \ +{ \ + while (rb != stop) { \ + rbstruct *node = rb_entry(rb, rbstruct, rbfield); \ + rbtype augmented = rbcompute(node); \ + if (node->rbaugmented == augmented) \ + break; \ + node->rbaugmented = augmented; \ + rb = rb_parent(&node->rbfield); \ + } \ +} \ +static inline void \ +rbname ## _copy(struct rb_node *rb_old, struct rb_node *rb_new) \ +{ \ + rbstruct *old = rb_entry(rb_old, rbstruct, rbfield); \ + rbstruct *new = rb_entry(rb_new, rbstruct, rbfield); \ + new->rbaugmented = old->rbaugmented; \ +} \ +static void \ +rbname ## _rotate(struct rb_node *rb_old, struct rb_node *rb_new) \ +{ \ + rbstruct *old = rb_entry(rb_old, rbstruct, rbfield); \ + rbstruct *new = rb_entry(rb_new, rbstruct, rbfield); \ + new->rbaugmented = old->rbaugmented; \ + old->rbaugmented = rbcompute(old); \ +} \ +rbstatic const struct rb_augment_callbacks rbname = { \ + rbname ## _propagate, rbname ## _copy, rbname ## _rotate \ +}; + + +#define RB_RED 0 +#define RB_BLACK 1 + +#define __rb_parent(pc) ((struct rb_node *)(pc & ~3)) + +#define __rb_color(pc) ((pc) & 1) +#define __rb_is_black(pc) __rb_color(pc) +#define __rb_is_red(pc) (!__rb_color(pc)) +#define rb_color(rb) __rb_color((rb)->__rb_parent_color) +#define rb_is_red(rb) __rb_is_red((rb)->__rb_parent_color) +#define rb_is_black(rb) __rb_is_black((rb)->__rb_parent_color) + +static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p) +{ + rb->__rb_parent_color = rb_color(rb) | (unsigned long)p; +} + +static inline void rb_set_parent_color(struct rb_node *rb, + struct rb_node *p, int color) +{ + rb->__rb_parent_color = (unsigned long)p | color; +} + +static inline void +__rb_change_child(struct rb_node *old, struct rb_node *new, + struct rb_node *parent, struct rb_root *root) +{ + if (parent) { + if (parent->rb_left == old) + parent->rb_left = new; + else + parent->rb_right = new; + } else + root->rb_node = new; +} + +extern void __rb_erase_color(struct rb_node *parent, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)); + +static __always_inline struct rb_node * +__rb_erase_augmented(struct rb_node *node, struct rb_root *root, + const struct rb_augment_callbacks *augment) +{ + struct rb_node *child = node->rb_right, *tmp = node->rb_left; + struct rb_node *parent, *rebalance; + unsigned long pc; + + if (!tmp) { + /* + * Case 1: node to erase has no more than 1 child (easy!) + * + * Note that if there is one child it must be red due to 5) + * and node must be black due to 4). We adjust colors locally + * so as to bypass __rb_erase_color() later on. + */ + pc = node->__rb_parent_color; + parent = __rb_parent(pc); + __rb_change_child(node, child, parent, root); + if (child) { + child->__rb_parent_color = pc; + rebalance = NULL; + } else + rebalance = __rb_is_black(pc) ? parent : NULL; + tmp = parent; + } else if (!child) { + /* Still case 1, but this time the child is node->rb_left */ + tmp->__rb_parent_color = pc = node->__rb_parent_color; + parent = __rb_parent(pc); + __rb_change_child(node, tmp, parent, root); + rebalance = NULL; + tmp = parent; + } else { + struct rb_node *successor = child, *child2; + tmp = child->rb_left; + if (!tmp) { + /* + * Case 2: node's successor is its right child + * + * (n) (s) + * / \ / \ + * (x) (s) -> (x) (c) + * \ + * (c) + */ + parent = successor; + child2 = successor->rb_right; + augment->copy(node, successor); + } else { + /* + * Case 3: node's successor is leftmost under + * node's right child subtree + * + * (n) (s) + * / \ / \ + * (x) (y) -> (x) (y) + * / / + * (p) (p) + * / / + * (s) (c) + * \ + * (c) + */ + do { + parent = successor; + successor = tmp; + tmp = tmp->rb_left; + } while (tmp); + parent->rb_left = child2 = successor->rb_right; + successor->rb_right = child; + rb_set_parent(child, successor); + augment->copy(node, successor); + augment->propagate(parent, successor); + } + + successor->rb_left = tmp = node->rb_left; + rb_set_parent(tmp, successor); + + pc = node->__rb_parent_color; + tmp = __rb_parent(pc); + __rb_change_child(node, successor, tmp, root); + if (child2) { + successor->__rb_parent_color = pc; + rb_set_parent_color(child2, parent, RB_BLACK); + rebalance = NULL; + } else { + unsigned long pc2 = successor->__rb_parent_color; + successor->__rb_parent_color = pc; + rebalance = __rb_is_black(pc2) ? parent : NULL; + } + tmp = successor; + } + + augment->propagate(tmp, NULL); + return rebalance; +} + +static __always_inline void +rb_erase_augmented(struct rb_node *node, struct rb_root *root, + const struct rb_augment_callbacks *augment) +{ + struct rb_node *rebalance = __rb_erase_augmented(node, root, augment); + if (rebalance) + __rb_erase_color(rebalance, root, augment->rotate); +} + +#endif /* _LINUX_RBTREE_AUGMENTED_H */ diff --git a/lib/rbtree.c b/lib/rbtree.c index b05f1ab7f59..9e52f70d173 100644 --- a/lib/rbtree.c +++ b/lib/rbtree.c @@ -2,283 +2,412 @@ Red Black Trees (C) 1999 Andrea Arcangeli <andrea@suse.de> (C) 2002 David Woodhouse <dwmw2@infradead.org> + (C) 2012 Michel Lespinasse <walken@google.com> * SPDX-License-Identifier: GPL-2.0+ linux/lib/rbtree.c */ +#define __UBOOT__ +#include <linux/rbtree_augmented.h> +#ifndef __UBOOT__ +#include <linux/export.h> +#else #include <ubi_uboot.h> -#include <linux/rbtree.h> +#endif +/* + * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree + * + * 1) A node is either red or black + * 2) The root is black + * 3) All leaves (NULL) are black + * 4) Both children of every red node are black + * 5) Every simple path from root to leaves contains the same number + * of black nodes. + * + * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two + * consecutive red nodes in a path and every red node is therefore followed by + * a black. So if B is the number of black nodes on every simple path (as per + * 5), then the longest possible path due to 4 is 2B. + * + * We shall indicate color with case, where black nodes are uppercase and red + * nodes will be lowercase. Unknown color nodes shall be drawn as red within + * parentheses and have some accompanying text comment. + */ -static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) +static inline void rb_set_black(struct rb_node *rb) { - struct rb_node *right = node->rb_right; - struct rb_node *parent = rb_parent(node); - - if ((node->rb_right = right->rb_left)) - rb_set_parent(right->rb_left, node); - right->rb_left = node; - - rb_set_parent(right, parent); - - if (parent) - { - if (node == parent->rb_left) - parent->rb_left = right; - else - parent->rb_right = right; - } - else - root->rb_node = right; - rb_set_parent(node, right); + rb->__rb_parent_color |= RB_BLACK; } -static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) +static inline struct rb_node *rb_red_parent(struct rb_node *red) { - struct rb_node *left = node->rb_left; - struct rb_node *parent = rb_parent(node); - - if ((node->rb_left = left->rb_right)) - rb_set_parent(left->rb_right, node); - left->rb_right = node; - - rb_set_parent(left, parent); + return (struct rb_node *)red->__rb_parent_color; +} - if (parent) - { - if (node == parent->rb_right) - parent->rb_right = left; - else - parent->rb_left = left; - } - else - root->rb_node = left; - rb_set_parent(node, left); +/* + * Helper function for rotations: + * - old's parent and color get assigned to new + * - old gets assigned new as a parent and 'color' as a color. + */ +static inline void +__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new, + struct rb_root *root, int color) +{ + struct rb_node *parent = rb_parent(old); + new->__rb_parent_color = old->__rb_parent_color; + rb_set_parent_color(old, new, color); + __rb_change_child(old, new, parent, root); } -void rb_insert_color(struct rb_node *node, struct rb_root *root) +static __always_inline void +__rb_insert(struct rb_node *node, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) { - struct rb_node *parent, *gparent; - - while ((parent = rb_parent(node)) && rb_is_red(parent)) - { - gparent = rb_parent(parent); - - if (parent == gparent->rb_left) - { - { - register struct rb_node *uncle = gparent->rb_right; - if (uncle && rb_is_red(uncle)) - { - rb_set_black(uncle); - rb_set_black(parent); - rb_set_red(gparent); - node = gparent; - continue; - } + struct rb_node *parent = rb_red_parent(node), *gparent, *tmp; + + while (true) { + /* + * Loop invariant: node is red + * + * If there is a black parent, we are done. + * Otherwise, take some corrective action as we don't + * want a red root or two consecutive red nodes. + */ + if (!parent) { + rb_set_parent_color(node, NULL, RB_BLACK); + break; + } else if (rb_is_black(parent)) + break; + + gparent = rb_red_parent(parent); + + tmp = gparent->rb_right; + if (parent != tmp) { /* parent == gparent->rb_left */ + if (tmp && rb_is_red(tmp)) { + /* + * Case 1 - color flips + * + * G g + * / \ / \ + * p u --> P U + * / / + * n N + * + * However, since g's parent might be red, and + * 4) does not allow this, we need to recurse + * at g. + */ + rb_set_parent_color(tmp, gparent, RB_BLACK); + rb_set_parent_color(parent, gparent, RB_BLACK); + node = gparent; + parent = rb_parent(node); + rb_set_parent_color(node, parent, RB_RED); + continue; } - if (parent->rb_right == node) - { - register struct rb_node *tmp; - __rb_rotate_left(parent, root); - tmp = parent; + tmp = parent->rb_right; + if (node == tmp) { + /* + * Case 2 - left rotate at parent + * + * G G + * / \ / \ + * p U --> n U + * \ / + * n p + * + * This still leaves us in violation of 4), the + * continuation into Case 3 will fix that. + */ + parent->rb_right = tmp = node->rb_left; + node->rb_left = parent; + if (tmp) + rb_set_parent_color(tmp, parent, + RB_BLACK); + rb_set_parent_color(parent, node, RB_RED); + augment_rotate(parent, node); parent = node; - node = tmp; + tmp = node->rb_right; } - rb_set_black(parent); - rb_set_red(gparent); - __rb_rotate_right(gparent, root); + /* + * Case 3 - right rotate at gparent + * + * G P + * / \ / \ + * p U --> n g + * / \ + * n U + */ + gparent->rb_left = tmp; /* == parent->rb_right */ + parent->rb_right = gparent; + if (tmp) + rb_set_parent_color(tmp, gparent, RB_BLACK); + __rb_rotate_set_parents(gparent, parent, root, RB_RED); + augment_rotate(gparent, parent); + break; } else { - { - register struct rb_node *uncle = gparent->rb_left; - if (uncle && rb_is_red(uncle)) - { - rb_set_black(uncle); - rb_set_black(parent); - rb_set_red(gparent); - node = gparent; - continue; - } + tmp = gparent->rb_left; + if (tmp && rb_is_red(tmp)) { + /* Case 1 - color flips */ + rb_set_parent_color(tmp, gparent, RB_BLACK); + rb_set_parent_color(parent, gparent, RB_BLACK); + node = gparent; + parent = rb_parent(node); + rb_set_parent_color(node, parent, RB_RED); + continue; } - if (parent->rb_left == node) - { - register struct rb_node *tmp; - __rb_rotate_right(parent, root); - tmp = parent; + tmp = parent->rb_left; + if (node == tmp) { + /* Case 2 - right rotate at parent */ + parent->rb_left = tmp = node->rb_right; + node->rb_right = parent; + if (tmp) + rb_set_parent_color(tmp, parent, + RB_BLACK); + rb_set_parent_color(parent, node, RB_RED); + augment_rotate(parent, node); parent = node; - node = tmp; + tmp = node->rb_left; } - rb_set_black(parent); - rb_set_red(gparent); - __rb_rotate_left(gparent, root); + /* Case 3 - left rotate at gparent */ + gparent->rb_right = tmp; /* == parent->rb_left */ + parent->rb_left = gparent; + if (tmp) + rb_set_parent_color(tmp, gparent, RB_BLACK); + __rb_rotate_set_parents(gparent, parent, root, RB_RED); + augment_rotate(gparent, parent); + break; } } - - rb_set_black(root->rb_node); } -static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, - struct rb_root *root) +/* + * Inline version for rb_erase() use - we want to be able to inline + * and eliminate the dummy_rotate callback there + */ +static __always_inline void +____rb_erase_color(struct rb_node *parent, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) { - struct rb_node *other; - - while ((!node || rb_is_black(node)) && node != root->rb_node) - { - if (parent->rb_left == node) - { - other = parent->rb_right; - if (rb_is_red(other)) - { - rb_set_black(other); - rb_set_red(parent); - __rb_rotate_left(parent, root); - other = parent->rb_right; - } - if ((!other->rb_left || rb_is_black(other->rb_left)) && - (!other->rb_right || rb_is_black(other->rb_right))) - { - rb_set_red(other); - node = parent; - parent = rb_parent(node); + struct rb_node *node = NULL, *sibling, *tmp1, *tmp2; + + while (true) { + /* + * Loop invariants: + * - node is black (or NULL on first iteration) + * - node is not the root (parent is not NULL) + * - All leaf paths going through parent and node have a + * black node count that is 1 lower than other leaf paths. + */ + sibling = parent->rb_right; + if (node != sibling) { /* node == parent->rb_left */ + if (rb_is_red(sibling)) { + /* + * Case 1 - left rotate at parent + * + * P S + * / \ / \ + * N s --> p Sr + * / \ / \ + * Sl Sr N Sl + */ + parent->rb_right = tmp1 = sibling->rb_left; + sibling->rb_left = parent; + rb_set_parent_color(tmp1, parent, RB_BLACK); + __rb_rotate_set_parents(parent, sibling, root, + RB_RED); + augment_rotate(parent, sibling); + sibling = tmp1; } - else - { - if (!other->rb_right || rb_is_black(other->rb_right)) - { - struct rb_node *o_left; - if ((o_left = other->rb_left)) - rb_set_black(o_left); - rb_set_red(other); - __rb_rotate_right(other, root); - other = parent->rb_right; + tmp1 = sibling->rb_right; + if (!tmp1 || rb_is_black(tmp1)) { + tmp2 = sibling->rb_left; + if (!tmp2 || rb_is_black(tmp2)) { + /* + * Case 2 - sibling color flip + * (p could be either color here) + * + * (p) (p) + * / \ / \ + * N S --> N s + * / \ / \ + * Sl Sr Sl Sr + * + * This leaves us violating 5) which + * can be fixed by flipping p to black + * if it was red, or by recursing at p. + * p is red when coming from Case 1. + */ + rb_set_parent_color(sibling, parent, + RB_RED); + if (rb_is_red(parent)) + rb_set_black(parent); + else { + node = parent; + parent = rb_parent(node); + if (parent) + continue; + } + break; } - rb_set_color(other, rb_color(parent)); - rb_set_black(parent); - if (other->rb_right) - rb_set_black(other->rb_right); - __rb_rotate_left(parent, root); - node = root->rb_node; - break; + /* + * Case 3 - right rotate at sibling + * (p could be either color here) + * + * (p) (p) + * / \ / \ + * N S --> N Sl + * / \ \ + * sl Sr s + * \ + * Sr + */ + sibling->rb_left = tmp1 = tmp2->rb_right; + tmp2->rb_right = sibling; + parent->rb_right = tmp2; + if (tmp1) + rb_set_parent_color(tmp1, sibling, + RB_BLACK); + augment_rotate(sibling, tmp2); + tmp1 = sibling; + sibling = tmp2; } - } - else - { - other = parent->rb_left; - if (rb_is_red(other)) - { - rb_set_black(other); - rb_set_red(parent); - __rb_rotate_right(parent, root); - other = parent->rb_left; - } - if ((!other->rb_left || rb_is_black(other->rb_left)) && - (!other->rb_right || rb_is_black(other->rb_right))) - { - rb_set_red(other); - node = parent; - parent = rb_parent(node); + /* + * Case 4 - left rotate at parent + color flips + * (p and sl could be either color here. + * After rotation, p becomes black, s acquires + * p's color, and sl keeps its color) + * + * (p) (s) + * / \ / \ + * N S --> P Sr + * / \ / \ + * (sl) sr N (sl) + */ + parent->rb_right = tmp2 = sibling->rb_left; + sibling->rb_left = parent; + rb_set_parent_color(tmp1, sibling, RB_BLACK); + if (tmp2) + rb_set_parent(tmp2, parent); + __rb_rotate_set_parents(parent, sibling, root, + RB_BLACK); + augment_rotate(parent, sibling); + break; + } else { + sibling = parent->rb_left; + if (rb_is_red(sibling)) { + /* Case 1 - right rotate at parent */ + parent->rb_left = tmp1 = sibling->rb_right; + sibling->rb_right = parent; + rb_set_parent_color(tmp1, parent, RB_BLACK); + __rb_rotate_set_parents(parent, sibling, root, + RB_RED); + augment_rotate(parent, sibling); + sibling = tmp1; } - else - { - if (!other->rb_left || rb_is_black(other->rb_left)) - { - register struct rb_node *o_right; - if ((o_right = other->rb_right)) - rb_set_black(o_right); - rb_set_red(other); - __rb_rotate_left(other, root); - other = parent->rb_left; + tmp1 = sibling->rb_left; + if (!tmp1 || rb_is_black(tmp1)) { + tmp2 = sibling->rb_right; + if (!tmp2 || rb_is_black(tmp2)) { + /* Case 2 - sibling color flip */ + rb_set_parent_color(sibling, parent, + RB_RED); + if (rb_is_red(parent)) + rb_set_black(parent); + else { + node = parent; + parent = rb_parent(node); + if (parent) + continue; + } + break; } - rb_set_color(other, rb_color(parent)); - rb_set_black(parent); - if (other->rb_left) - rb_set_black(other->rb_left); - __rb_rotate_right(parent, root); - node = root->rb_node; - break; + /* Case 3 - right rotate at sibling */ + sibling->rb_right = tmp1 = tmp2->rb_left; + tmp2->rb_left = sibling; + parent->rb_left = tmp2; + if (tmp1) + rb_set_parent_color(tmp1, sibling, + RB_BLACK); + augment_rotate(sibling, tmp2); + tmp1 = sibling; + sibling = tmp2; } + /* Case 4 - left rotate at parent + color flips */ + parent->rb_left = tmp2 = sibling->rb_right; + sibling->rb_right = parent; + rb_set_parent_color(tmp1, sibling, RB_BLACK); + if (tmp2) + rb_set_parent(tmp2, parent); + __rb_rotate_set_parents(parent, sibling, root, + RB_BLACK); + augment_rotate(parent, sibling); + break; } } - if (node) - rb_set_black(node); } +/* Non-inline version for rb_erase_augmented() use */ +void __rb_erase_color(struct rb_node *parent, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) +{ + ____rb_erase_color(parent, root, augment_rotate); +} +EXPORT_SYMBOL(__rb_erase_color); + +/* + * Non-augmented rbtree manipulation functions. + * + * We use dummy augmented callbacks here, and have the compiler optimize them + * out of the rb_insert_color() and rb_erase() function definitions. + */ + +static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {} +static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {} +static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {} + +static const struct rb_augment_callbacks dummy_callbacks = { + dummy_propagate, dummy_copy, dummy_rotate +}; + +void rb_insert_color(struct rb_node *node, struct rb_root *root) +{ + __rb_insert(node, root, dummy_rotate); +} +EXPORT_SYMBOL(rb_insert_color); + void rb_erase(struct rb_node *node, struct rb_root *root) { - struct rb_node *child, *parent; - int color; - - if (!node->rb_left) - child = node->rb_right; - else if (!node->rb_right) - child = node->rb_left; - else - { - struct rb_node *old = node, *left; - - node = node->rb_right; - while ((left = node->rb_left) != NULL) - node = left; - child = node->rb_right; - parent = rb_parent(node); - color = rb_color(node); - - if (child) - rb_set_parent(child, parent); - if (parent == old) { - parent->rb_right = child; - parent = node; - } else - parent->rb_left = child; - - node->rb_parent_color = old->rb_parent_color; - node->rb_right = old->rb_right; - node->rb_left = old->rb_left; - - if (rb_parent(old)) - { - if (rb_parent(old)->rb_left == old) - rb_parent(old)->rb_left = node; - else - rb_parent(old)->rb_right = node; - } else - root->rb_node = node; - - rb_set_parent(old->rb_left, node); - if (old->rb_right) - rb_set_parent(old->rb_right, node); - goto color; - } + struct rb_node *rebalance; + rebalance = __rb_erase_augmented(node, root, &dummy_callbacks); + if (rebalance) + ____rb_erase_color(rebalance, root, dummy_rotate); +} +EXPORT_SYMBOL(rb_erase); - parent = rb_parent(node); - color = rb_color(node); - - if (child) - rb_set_parent(child, parent); - if (parent) - { - if (parent->rb_left == node) - parent->rb_left = child; - else - parent->rb_right = child; - } - else - root->rb_node = child; +/* + * Augmented rbtree manipulation functions. + * + * This instantiates the same __always_inline functions as in the non-augmented + * case, but this time with user-defined callbacks. + */ - color: - if (color == RB_BLACK) - __rb_erase_color(child, parent, root); +void __rb_insert_augmented(struct rb_node *node, struct rb_root *root, + void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) +{ + __rb_insert(node, root, augment_rotate); } +EXPORT_SYMBOL(__rb_insert_augmented); /* * This function returns the first node (in sort order) of the tree. */ -struct rb_node *rb_first(struct rb_root *root) +struct rb_node *rb_first(const struct rb_root *root) { struct rb_node *n; @@ -289,8 +418,9 @@ struct rb_node *rb_first(struct rb_root *root) n = n->rb_left; return n; } +EXPORT_SYMBOL(rb_first); -struct rb_node *rb_last(struct rb_root *root) +struct rb_node *rb_last(const struct rb_root *root) { struct rb_node *n; @@ -301,58 +431,68 @@ struct rb_node *rb_last(struct rb_root *root) n = n->rb_right; return n; } +EXPORT_SYMBOL(rb_last); -struct rb_node *rb_next(struct rb_node *node) +struct rb_node *rb_next(const struct rb_node *node) { struct rb_node *parent; - if (rb_parent(node) == node) + if (RB_EMPTY_NODE(node)) return NULL; - /* If we have a right-hand child, go down and then left as far - as we can. */ + /* + * If we have a right-hand child, go down and then left as far + * as we can. + */ if (node->rb_right) { - node = node->rb_right; + node = node->rb_right; while (node->rb_left) node=node->rb_left; - return node; + return (struct rb_node *)node; } - /* No right-hand children. Everything down and left is - smaller than us, so any 'next' node must be in the general - direction of our parent. Go up the tree; any time the - ancestor is a right-hand child of its parent, keep going - up. First time it's a left-hand child of its parent, said - parent is our 'next' node. */ + /* + * No right-hand children. Everything down and left is smaller than us, + * so any 'next' node must be in the general direction of our parent. + * Go up the tree; any time the ancestor is a right-hand child of its + * parent, keep going up. First time it's a left-hand child of its + * parent, said parent is our 'next' node. + */ while ((parent = rb_parent(node)) && node == parent->rb_right) node = parent; return parent; } +EXPORT_SYMBOL(rb_next); -struct rb_node *rb_prev(struct rb_node *node) +struct rb_node *rb_prev(const struct rb_node *node) { struct rb_node *parent; - if (rb_parent(node) == node) + if (RB_EMPTY_NODE(node)) return NULL; - /* If we have a left-hand child, go down and then right as far - as we can. */ + /* + * If we have a left-hand child, go down and then right as far + * as we can. + */ if (node->rb_left) { - node = node->rb_left; + node = node->rb_left; while (node->rb_right) node=node->rb_right; - return node; + return (struct rb_node *)node; } - /* No left-hand children. Go up till we find an ancestor which - is a right-hand child of its parent */ + /* + * No left-hand children. Go up till we find an ancestor which + * is a right-hand child of its parent. + */ while ((parent = rb_parent(node)) && node == parent->rb_left) node = parent; return parent; } +EXPORT_SYMBOL(rb_prev); void rb_replace_node(struct rb_node *victim, struct rb_node *new, struct rb_root *root) @@ -360,14 +500,7 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new, struct rb_node *parent = rb_parent(victim); /* Set the surrounding nodes to point to the replacement */ - if (parent) { - if (victim == parent->rb_left) - parent->rb_left = new; - else - parent->rb_right = new; - } else { - root->rb_node = new; - } + __rb_change_child(victim, new, parent, root); if (victim->rb_left) rb_set_parent(victim->rb_left, new); if (victim->rb_right) @@ -376,3 +509,44 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new, /* Copy the pointers/colour from the victim to the replacement */ *new = *victim; } +EXPORT_SYMBOL(rb_replace_node); + +static struct rb_node *rb_left_deepest_node(const struct rb_node *node) +{ + for (;;) { + if (node->rb_left) + node = node->rb_left; + else if (node->rb_right) + node = node->rb_right; + else + return (struct rb_node *)node; + } +} + +struct rb_node *rb_next_postorder(const struct rb_node *node) +{ + const struct rb_node *parent; + if (!node) + return NULL; + parent = rb_parent(node); + + /* If we're sitting on node, we've already seen our children */ + if (parent && node == parent->rb_left && parent->rb_right) { + /* If we are the parent's left node, go to the parent's right + * node then all the way down to the left */ + return rb_left_deepest_node(parent->rb_right); + } else + /* Otherwise we are the parent's right node, and the parent + * should be next */ + return (struct rb_node *)parent; +} +EXPORT_SYMBOL(rb_next_postorder); + +struct rb_node *rb_first_postorder(const struct rb_root *root) +{ + if (!root->rb_node) + return NULL; + + return rb_left_deepest_node(root->rb_node); +} +EXPORT_SYMBOL(rb_first_postorder); |