aboutsummaryrefslogtreecommitdiff
path: root/arch/sandbox/cpu/sdl.c
blob: 32fa1fffc9b78b72ca59a6effcb4d2dc085a73c3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
// SPDX-License-Identifier: GPL-2.0+
/*
 * Copyright (c) 2013 Google, Inc
 */

#include <errno.h>
#include <unistd.h>
#include <linux/input.h>
#include <SDL/SDL.h>
#include <sound.h>
#include <asm/state.h>

enum {
	SAMPLE_RATE	= 22050,
};

/**
 * struct buf_info - a data buffer holding audio data
 *
 * @pos:	Current position playing in audio buffer
 * @size:	Size of data in audio buffer (0=empty)
 * @alloced:	Allocated size of audio buffer (max size it can hold)
 * @data:	Audio data
 */
struct buf_info {
	uint pos;
	uint size;
	uint alloced;
	uint8_t *data;
};

static struct sdl_info {
	SDL_Surface *screen;
	int width;
	int height;
	int depth;
	int pitch;
	uint frequency;
	uint sample_rate;
	bool audio_active;
	bool inited;
	int cur_buf;
	struct buf_info buf[2];
	bool running;
} sdl;

static void sandbox_sdl_poll_events(void)
{
	/*
	 * We don't want to include common.h in this file since it uses
	 * system headers. So add a declation here.
	 */
	extern void reset_cpu(unsigned long addr);
	SDL_Event event;

	while (SDL_PollEvent(&event)) {
		switch (event.type) {
		case SDL_QUIT:
			puts("LCD window closed - quitting\n");
			reset_cpu(1);
			break;
		}
	}
}

static int sandbox_sdl_ensure_init(void)
{
	if (!sdl.inited) {
		if (SDL_Init(0) < 0) {
			printf("Unable to initialize SDL: %s\n",
			       SDL_GetError());
			return -EIO;
		}

		atexit(SDL_Quit);

		sdl.inited = true;
	}
	return 0;
}

int sandbox_sdl_init_display(int width, int height, int log2_bpp)
{
	struct sandbox_state *state = state_get_current();
	int err;

	if (!width || !state->show_lcd)
		return 0;
	err = sandbox_sdl_ensure_init();
	if (err)
		return err;
	if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
		printf("Unable to initialize SDL LCD: %s\n", SDL_GetError());
		return -EPERM;
	}
	SDL_WM_SetCaption("U-Boot", "U-Boot");

	sdl.width = width;
	sdl.height = height;
	sdl.depth = 1 << log2_bpp;
	sdl.pitch = sdl.width * sdl.depth / 8;
	sdl.screen = SDL_SetVideoMode(width, height, 0, 0);
	sandbox_sdl_poll_events();

	return 0;
}

int sandbox_sdl_sync(void *lcd_base)
{
	SDL_Surface *frame;

	frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height,
			sdl.depth, sdl.pitch,
			0x1f << 11, 0x3f << 5, 0x1f << 0, 0);
	SDL_BlitSurface(frame, NULL, sdl.screen, NULL);
	SDL_FreeSurface(frame);
	SDL_UpdateRect(sdl.screen, 0, 0, 0, 0);
	sandbox_sdl_poll_events();

	return 0;
}

#define NONE (-1)
#define NUM_SDL_CODES	(SDLK_UNDO + 1)

static int16_t sdl_to_keycode[NUM_SDL_CODES] = {
	/* 0 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB,
	NONE, NONE, NONE, KEY_ENTER, NONE,
	NONE, NONE, NONE, NONE, KEY_POWER,	/* use PAUSE as POWER */

	/* 20 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, KEY_ESC, NONE, NONE,
	NONE, NONE, KEY_SPACE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 40 */
	NONE, NONE, NONE, NONE, KEY_COMMA,
	KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1,
	KEY_2, KEY_3, KEY_4, KEY_5, KEY_6,
	KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON,

	/* 60 */
	NONE, KEY_EQUAL, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 80 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, KEY_BACKSLASH, NONE, NONE,
	NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C,

	/* 100 */
	KEY_D, KEY_E, KEY_F, KEY_G, KEY_H,
	KEY_I, KEY_J, KEY_K, KEY_L, KEY_M,
	KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R,
	KEY_S, KEY_T, KEY_U, KEY_V, KEY_W,

	/* 120 */
	KEY_X, KEY_Y, KEY_Z, NONE, NONE,
	NONE, NONE, KEY_DELETE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 140 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 160 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 180 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 200 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 220 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 240 */
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, NONE, NONE, NONE, NONE,
	NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3,

	/* 260 */
	KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8,
	KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS,
	KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN,
	KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END,

	/* 280 */
	KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3,
	KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8,
	KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE,
	NONE, NONE, NONE, NONE, NONE,

	/* 300 */
	KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT,
		KEY_LEFTSHIFT,
	KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA,
	KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE,
	NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE,

	/* 320 */
	NONE, NONE, NONE,
};

int sandbox_sdl_scan_keys(int key[], int max_keys)
{
	Uint8 *keystate;
	int i, count;

	sandbox_sdl_poll_events();
	keystate = SDL_GetKeyState(NULL);
	for (i = count = 0; i < NUM_SDL_CODES; i++) {
		if (count >= max_keys)
			break;
		else if (keystate[i])
			key[count++] = sdl_to_keycode[i];
	}

	return count;
}

int sandbox_sdl_key_pressed(int keycode)
{
	int key[8];	/* allow up to 8 keys to be pressed at once */
	int count;
	int i;

	count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
	for (i = 0; i < count; i++) {
		if (key[i] == keycode)
			return 0;
	}

	return -ENOENT;
}

void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
{
	struct buf_info *buf;
	int avail;
	int i;

	for (i = 0; i < 2; i++) {
		buf = &sdl.buf[sdl.cur_buf];
		avail = buf->size - buf->pos;
		if (avail <= 0) {
			sdl.cur_buf = 1 - sdl.cur_buf;
			continue;
		}
		if (avail > len)
			avail = len;

		SDL_MixAudio(stream, buf->data + buf->pos, avail,
			     SDL_MIX_MAXVOLUME);
		buf->pos += avail;
		len -= avail;

		/* Move to next buffer if we are at the end */
		if (buf->pos == buf->size)
			buf->size = 0;
		else
			break;
	}
}

int sandbox_sdl_sound_init(void)
{
	SDL_AudioSpec wanted;
	int i;

	if (sandbox_sdl_ensure_init())
		return -1;

	if (sdl.audio_active)
		return 0;

	/* Set the audio format */
	wanted.freq = SAMPLE_RATE;
	wanted.format = AUDIO_S16;
	wanted.channels = 1;    /* 1 = mono, 2 = stereo */
	wanted.samples = 1024;  /* Good low-latency value for callback */
	wanted.callback = sandbox_sdl_fill_audio;
	wanted.userdata = NULL;

	for (i = 0; i < 2; i++) {
		struct buf_info *buf = &sdl.buf[i];

		buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels;
		buf->data = malloc(buf->alloced);
		if (!buf->data) {
			printf("%s: Out of memory\n", __func__);
			if (i == 1)
				free(sdl.buf[0].data);
			return -1;
		}
		buf->pos = 0;
		buf->size = 0;
	}

	if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
		printf("Unable to initialize SDL audio: %s\n", SDL_GetError());
		goto err;
	}

	/* Open the audio device, forcing the desired format */
	if (SDL_OpenAudio(&wanted, NULL) < 0) {
		printf("Couldn't open audio: %s\n", SDL_GetError());
		goto err;
	}
	sdl.audio_active = true;
	sdl.sample_rate = wanted.freq;
	sdl.cur_buf = 0;
	sdl.running = 0;

	return 0;

err:
	for (i = 0; i < 2; i++)
		free(sdl.buf[i].data);
	return -1;
}

int sandbox_sdl_sound_play(const void *data, uint size)
{
	struct buf_info *buf;

	if (!sdl.audio_active)
		return 0;

	buf = &sdl.buf[0];
	if (buf->size)
		buf = &sdl.buf[1];
	while (buf->size)
		usleep(1000);

	if (size > buf->alloced)
		return -E2BIG;

	memcpy(buf->data, data, size);
	buf->size = size;
	buf->pos = 0;
	if (!sdl.running) {
		SDL_PauseAudio(0);
		sdl.running = 1;
	}

	return 0;
}

int sandbox_sdl_sound_stop(void)
{
	if (sdl.running) {
		SDL_PauseAudio(1);
		sdl.running = 0;
	}

	return 0;
}